The item catalogue
Items & equipment
29,201 items · Equipment, supplies and discoveries from the Solace client
Showing 16,321–16,380 of 29,201 itemsOpen an item for details and recorded sources.
-
Magical Paraffin
Quest
Magical Paraffin
-
Magical Piercing Ring
Ring
Increases the level of the learned skill [Magical Piercing].
Lv 44
-
Magical Powered Rose
Material
Magical Rose from Vernier family.. Used main ingredient for 'Duke Rose' accessories
-
Magical Resistance Potion
Medicine
Increases Magic RES. Drink this medicine to gain Lv.5 Anti-Magic Shell.
-
Magical Silver Bar
Quest
Its shape can be manipulated into any form by the creator.
-
Magical Sphere
General Item
The energy of magic is felt. Can be acquired with a low probability when hunting monsters in the Tetra Hill, Porto Bello, Deserted Quay, Jaquin Prison, and Ske…
-
Magical Sword Piece
Quest
[Daily/Illisia] New Craft Skill
-
Magic Armor-Piercing Bullet Box - Absorb (7 days)
Bullets
Box containing Magic-infused Shell Ammo. Special Stat only applies in stances that use Shell Ammo. [Absorb HP equal to 3% of Attack DMG]
-
Magic Armor-Piercing Bullet Box - Hunt (7 days)
Bullets
Box containing Magic-infused Shell Ammo. Special Stat only applies in stances that use Shell Ammo. [ATK against Monster +2%]
-
Magic Armor-Piercing Bullet Box - PEN (1 day)
Bullets
Box containing Magic-infused Shell Ammo. Special Stat only applies in stances that use Shell Ammo. [PEN +1]
-
Magic Armor-Piercing Bullet Box - Penetration (7 days)
Bullets
Box containing Magic-infused Shell Ammo. Special Stat only applies in stances that use Shell Ammo. [PEN +1]
-
Magic Armor-Piercing Bullet Box - Rapid (1 day)
Bullets
Box containing Magic-infused Shell Ammo. Special Stat only applies in stances that use Shell Ammo. [ATK SPD +3%]
-
Magic Armor-Piercing Bullet Box - Rapid Fire (7 days)
Bullets
Box containing Magic-infused Shell Ammo. Special Stat only applies in stances that use Shell Ammo. [ATK SPD +3%]
-
Magic Armor Box
Others (Consumtion)
You can obtain a Lv.84 Elite Magic Armor recipe item from the chest.
-
Magic Armor Piercing Bullet Box (7 days) Stone
Spinel
Summon Stone for Magic Shell Ammo Box (7 Days)
-
Magic Armor Piercing Bullet Box - Absorb (1 day)
Bullets
Box containing Magic-infused Shell Ammo. Special Stat only applies in stances that use Shell Ammo. [Absorb HP equal to 3% of Attack DMG]
-
Magic Armor Piercing Bullet Box - Hunting (1 day)
Bullets
Box containing Magic-infused Shell Ammo. Special Stat only applies in stances that use Shell Ammo. [ATK against Monster +2%]
-
Magic Barrier Ring
Ring
Raises the level of the learned skill [Magic Barrier].
Lv 100
-
Magic Bean Seed
Farm
A Magic Bean Seed. What will be happen upon maturity?
-
Magic Belt
Belt
Magically enhanced super belt. No inconvenience of movement. [Immunity +10] Able to get a Magic Belt crystal when destroy in Anvil. Maximum Enhancement +9
Lv 100
-
Magic Belt - Event
Belt
Magically enhanced super belt. No inconvenience of movement. [Immunity +10] Able to get a Magic Belt crystal when destroy in Anvil. Maximum Enhancement +9
Lv 100
-
Magic Bone Fragment
Quest
Bone Piece of Chaos's decarabia. [Pattern of Giant] Nilli and Kael
-
Magic Book of Magic Corps
Quest
[Daily/Illisia] Land price adjustment
-
Magic Book of Tyrant
Magic Book
A Magic Book that was honored to an overlord who had absolute power and great riches. It has a beautiful shape and great performance but also has grudges of pe…
Lv 100
-
Magic Book of Tyrant (Event)
Magic Book Costume
A grimoire that was honored to an overlord who had absolute power and great riches. It has a beautiful shape and great performance but also has grudges of peop…
-
Magic Book of Tyrant Costume
Magic Book Costume
A grimoire that was honored to an overlord who had absolute power and great riches. It has a beautiful shape and great performance but also has grudges of peop…
-
Magic Book of Tyrant ticket
Coupon
A ticket that can be exchanged for the Grimoire, above Master exclusive weapon, [Grimoire of Tyrant]. It can be claimed at [Weapon Ticket Exchange] located in …
-
Magic Boots - Event
Shoes
Magically enhanced iron boots for battle. No penalty in MOVE SPD. [Immunity +2] Able to get a Magic Boots crystal when destroy in Anvil. Maximum Enhancement +9
Lv 100
-
Magic Bullet (7 Days) Stone
Spinel
Summon Stone that lets you choose 1 type of Magic Ammo (7 Days)
-
Magic Bullet Box - Absorb (1 day)
Others (Consumtion)
A box containing one of the following items: Magic Steel Bullet Box - Absorb (1 Day), Magic Large Caliber Ammo Box - Absorb (1 Day), Magic Steel Bolt Box - Abs…
-
Magic Bullet Box - Hunting (1 Day)
Others (Consumtion)
A box containing one of the following items: Magic Steel Bullet Box - Hunt (1 Day), Magic Large Caliber Ammo Box - Hunt (1 Day), Magic Steel Bolt Box - Hunt (1…
-
Magic Bullet Box - Penetration (1 Day)
Others (Consumtion)
Magic Steel Bullet Box - Penetration (1 Day), Magic Large Caliber Bullet Box - Penetration (1 Day), Magic Steel Bolt Box - Penetration (1 Day), Magic Armor-Pie…
-
Magic Bullet Box - Rapid Fire (1 Day)
Others (Consumtion)
A box containing one of the following items: Magic Steel Bullet Box - Draw&Fire (1 Day), Magic Large Caliber Ammo Box - Draw&Fire (1 Day), Magic Steel Bolt Box…
-
Magic Bullet of a Marksman
Material
A bullet with magical powers.
-
Magic Character V1 Package
Package
Magic Character V1 Stone x1 EXP Card Master x1 EXP Card Master G x100 Tears of Sara x1 Preset Drill x2 Training Card G - Event x50 Enhanced Crystal Wing - 30da…
-
Magic Character V1 Stone
Spinel
A stone that lets you choose a Magic Character V1 Stone character card.
-
Magic Corps Report
Quest
Recipient unknown report stamped with Isaac Baselrane's seal. [Daily/Illier]
-
Magic Earrings - Event
Earring
Magically enhanced earring. [Penetration +5, Immunity +5] Able to get a Crystal of Magic Earring when destroy in Anvil. Maximum Enhancement +9
Lv 100
-
Magic Earthquake Ring
Ring
When worn, it increases [Magic Earthquake] skill Level by 1. Must learn the skill first.
Lv 100
-
Magic Earthquake Ring
Ring
When worn, it increases [Magic Earthquake] skill Level by 1. Must learn the skill first.
Lv 100
-
Magic Elemental Sphere Box (7 days) Stone
Spinel
Summon Stone for Magic Elemental Sphere Box (7 Days)
-
Magic Elemental Sphere Box - Absorb (1 day)
Bullets
Box containing Magic-infused Elemental Spheres. Special Stat only applies in stances that use Elemental Spheres. [Absorb HP equal to 3% of Attack DMG]
-
Magic Elemental Sphere Box - Absorb (7 days)
Bullets
Box containing Magic-infused Elemental Spheres. Special Stat only applies in stances that use Elemental Spheres. [Absorb HP equal to 3% of Attack DMG]
-
Magic Elemental Sphere Box - Hunt (7 days)
Bullets
Box containing Magic-infused Elemental Spheres. Special Stat only applies in stances that use Elemental Spheres. [ATK against Monster +2%]
-
Magic Elemental Sphere Box - Hunting (1 day)
Bullets
Box containing Magic-infused Elemental Spheres. Special Stat only applies in stances that use Elemental Spheres. [ATK against Monster +2%]
-
Magic Elemental Sphere Box - PEN (1 day)
Bullets
Box containing Magic-infused Elemental Spheres. Special Stat only applies in stances that use Elemental Spheres. [PEN +1]
-
Magic Elemental Sphere Box - Penetration (7 days)
Bullets
Box containing Magic-infused Elemental Spheres. Special Stat only applies in stances that use Elemental Spheres. [PEN +1]
-
Magic Elemental Sphere Box - Rapid (1 day)
Bullets
Box containing Magic-infused Elemental Spheres. Special Stat only applies in stances that use Elemental Spheres. [ATK SPD +3%]
-
Magic Elemental Sphere Box - Rapid Fire (7 days)
Bullets
Box containing Magic-infused Elemental Spheres. Special Stat only applies in stances that use Elemental Spheres. [ATK SPD +3%]
-
Magic Elliemental Spear Box - PEN (1 Day) (Event)
Bullets
Box containing Magic-infused Elemental Spheres. Special Stat only applies in stances that use Elemental Spheres. [PEN +1]
-
Magic Elliemental Spear Box - Rapid Fire (1 Day) (Event)
Bullets
Box containing Magic-infused Elemental Spheres. Special Stat only applies in stances that use Elemental Spheres. [ATK SPD +3%]
-
Magic Enchant Stabilizer
Enchant
Prevents Enchant from failing. Increases of getting rare option probability by 3 times. Weapon: Grade 1~All Grade Armor: Grade 1~All Grade
-
Magic Enchant Stabilizer - Event
Enchant
Prevents Enchant from failing. Increases of getting rare option probability by 3 times. Weapon: Grade 1~All Grade Armor: Grade 1~All Grade
-
Magic Enhance Ampul
Medicine
Drink this medicine to attain Lv.12 'Magic Enhance'. Ignores the 'Prompt Action', 'Consolidation', and each Enhance buff while in use. (Continues for 10 mins)
-
Magic Enhance Ampul - Event
Medicine
Drink this medicine to attain Lv.12 'Magic Enhance'. Ignores the 'Prompt Action', 'Consolidation', and each Enhance buff while in use. (Continues for 10 mins)
-
Magic Enhance Ampule(1MCC)
Medicine
Drink this medicine to attain Level 12 'Magic Enhancement'. Ignores the 'Riff', 'Consolidation', and each enhancement buffs while in use. (Continues for 10 min…
-
Magic Enhance Ampule (1MCC) - Event
Medicine
Drink this medicine to attain Level 12 'Magic Enhancement'. Ignores the 'Riff', 'Consolidation', and each enhancement buffs while in use. (Continues for 10 min…
-
Magic Enhancement Potion (1MCC)
Medicine
Leader obtain Lv.12 Magic Enhance effect. Ignore Prompt Action, Consolidation and each Enhance buff while in use. (For 1 hour)
-
Magic Enhancement Potion (1MCC) - Event
Medicine
Leader obtain Lv.12 Magic Enhance effect. Ignore Prompt Action, Consolidation and each Enhance buff while in use. (For 1 hour)
-
Magic Enhance Potion
Medicine
Drink this medicine to attain Lv.12 'Magic Enhance'. Ignores the 'Prompt Action', 'Consolidation', and each Enhance buff while in use. (Continues for 1 hour)