Status effectsbuff

[Endurance]

Source documentedEntry #338

This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.

Authored effect previews

Example effect levels, as described by this client. These are not a level cap or a promise of your current applied buff level. World PvP and runtime-dependent variants are shown only when their context is established.

Effect level 1
[Endurance][Lv 1] Base HP +20%, DEF +20, Knockdown time -2.5%, damage taken is stored at 100%; when an attack skill hits, it deals extra damage equal to the stored amount; the stored damage resets when an attack skill hits and when the buff ends.
Effect level 2
[Endurance][Lv 2] Base HP +20%, DEF +20, Knockdown time -5.0%, damage taken is stored at 100%; when an attack skill hits, it deals extra damage equal to the stored amount; the stored damage resets when an attack skill hits and when the buff ends.
Effect level 10
[Endurance][Lv 10] Base HP +20%, DEF +20, Knockdown time -25.0%, damage taken is stored at 100%; when an attack skill hits, it deals extra damage equal to the stored amount; the stored damage resets when an attack skill hits and when the buff ends.