Solace equipment reference

Meleeweapon enchantments

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Possible effects & ranges

Meleeweapon enchantments

Possible recorded enchantment ranges. The number of rolls and eligibility depend on the item and enchanting system; these are not probability percentages.

  • 5–10% Chance to [Poison] Enemy during attack
  • 5–10% Chance to [Stun] Enemy during attack.
  • 5–10% Chance to [Fear] Enemy during attack.
  • ATK 10–40% Up
  • ATK SPD+ 10–30%
  • Critical +1–10
  • 5–10% Chance to [Poison] Enemy during attack
  • 5–10% Chance to [Stun] Enemy during attack.
  • 5–10% Chance to [Fear] Enemy during attack.
  • Additional Fire ATK +10–40
  • Additional Ice ATK +10–40
  • Additional Lightning ATK +10–40
  • +25–100% ATK to Humans
  • +25–100% ATK to Wildlife
  • +25–100% ATK to Demons
  • +25–100% ATK to Undead
  • +25–100% ATK to Lifeless
  • A.R. +1–3
  • +25–100% ATK to Dinosaurs
  • Skill [Vortex Slash] Level +1
  • Skill [Sept Etoiles] Level +1
  • 5% damage restores HP
  • Skill [Ventaja Ligera] Level +1
  • Skill [Miembro Invisible] Level +1
  • Skill [Atomic Crazy Rush] Level +1
  • Skill [Genocide] Level +1
  • Skill [Quarto Taglio] Level +1

Equipment using this enchantment group