Solace equipment reference
Meleeweapon enchantments
← Browse EnchantmentsPossible effects & ranges
Meleeweapon enchantments
Possible recorded enchantment ranges. The number of rolls and eligibility depend on the item and enchanting system; these are not probability percentages.
- 5–10% Chance to [Poison] Enemy during attack
- 5–10% Chance to [Stun] Enemy during attack.
- 5–10% Chance to [Fear] Enemy during attack.
- ATK 10–40% Up
- ATK SPD+ 10–30%
- Critical +1–10
- 5–10% Chance to [Poison] Enemy during attack
- 5–10% Chance to [Stun] Enemy during attack.
- 5–10% Chance to [Fear] Enemy during attack.
- Additional Fire ATK +10–40
- Additional Ice ATK +10–40
- Additional Lightning ATK +10–40
- +25–100% ATK to Humans
- +25–100% ATK to Wildlife
- +25–100% ATK to Demons
- +25–100% ATK to Undead
- +25–100% ATK to Lifeless
- A.R. +1–3
- +25–100% ATK to Dinosaurs
- Skill [Vortex Slash] Level +1
- Skill [Sept Etoiles] Level +1
- 5% damage restores HP
- Skill [Ventaja Ligera] Level +1
- Skill [Miembro Invisible] Level +1
- Skill [Atomic Crazy Rush] Level +1
- Skill [Genocide] Level +1
- Skill [Quarto Taglio] Level +1