Solace equipment reference
Relicain enchantments
← Browse EnchantmentsPossible effects & ranges
Relicain enchantments
Possible recorded enchantment ranges. The number of rolls and eligibility depend on the item and enchanting system; these are not probability percentages.
- Max HP +3%
- Max HP +5%
- Max HP +8%
- DEF 6 Up
- DEF 9 Up
- DEF 12 Up
- Immunity rate +4
- Immunity rate +6
- Immunity rate +8
- Fire Resistance +4
- Fire Resistance +7
- Fire Resistance +10
- Ice Resistance +4
- Ice Resistance +7
- Ice Resistance +10
- Lightning Resistance +4
- Lightning Resistance +7
- Lightning Resistance +10
- Mental Resistance +4
- Mental Resistance +7
- Mental Resistance +10
- All Elemental RES +3
- All Elemental RES +5
- All Elemental RES +7
- Damage taken from melee attacks -3%
- Damage taken from melee attacks -4%
- Damage taken from melee attacks -5%
- Damage taken from ranged attacks -3%
- Damage taken from ranged attacks -4%
- Damage taken from ranged attacks -5%
- Damage taken from magic attacks -3%
- Damage taken from magic attacks -4%
- Damage taken from magic attacks -5%
- Damage taken from PCs -3%
- Damage taken from PCs -4%
- Damage taken from PCs -5%
- Damage taken from monsters -3%
- Damage taken from monsters -4%
- Damage taken from monsters -5%
- Movement Speed +5%
- Movement Speed +10%
- Movement Speed +15%
- HP Absorb +2%
- HP Absorb +3%
- HP Absorb +4%