Solace equipment reference
Relicain enchantments
← Browse EnchantmentsPossible effects & ranges
Relicain enchantments
Possible recorded enchantment ranges. The number of rolls and eligibility depend on the item and enchanting system; these are not probability percentages.
- Max HP +3%
- Max HP +5%
- Max HP +8%
- DEF 6 Up
- DEF 9 Up
- DEF 12 Up
- Immunity rate +4
- Immunity rate +6
- Immunity rate +8
- Fire Resistance +4
- Fire Resistance +7
- Fire Resistance +10
- Ice Resistance +4
- Ice Resistance +7
- Ice Resistance +10
- Lightning Resistance +4
- Lightning Resistance +7
- Lightning Resistance +10
- Mental Resistance +4
- Mental Resistance +7
- Mental Resistance +10
- All Elemental RES +3
- All Elemental RES +5
- All Elemental RES +7
- Damage taken from melee attacks -3%
- Damage taken from melee attacks -4%
- Damage taken from melee attacks -5%
- Damage taken from ranged attacks -3%
- Damage taken from ranged attacks -4%
- Damage taken from ranged attacks -5%
- Damage taken from magic attacks -3%
- Damage taken from magic attacks -4%
- Damage taken from magic attacks -5%
- Damage taken from PCs -3%
- Damage taken from PCs -4%
- Damage taken from PCs -5%
- Damage taken from monsters -3%
- Damage taken from monsters -4%
- Damage taken from monsters -5%
- Movement Speed +5%
- Movement Speed +10%
- Movement Speed +15%
- HP Absorb +2%
- HP Absorb +3%
- HP Absorb +4%
Equipment using this enchantment group
None
Ein
Ain of the Commander
Ain of the Commander
Ain of the Commander
Ain of Stone
Ain of Stone
Ain of Stone
Ain of the Giant
Ain of the Giant
Ain of the Giant
Ain of Serenity
Ain of Serenity
Ain of Serenity
Ain of the Barrier
Ain of the Barrier
Ain of the Barrier
Ain of the Phantom
Ain of the Phantom
Ain of the Phantom
Ain of the Raider
Ain of the Raider
Ain of the Raider
Ain of the Watcher