Solace equipment reference

Shoot enchantments

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Possible effects & ranges

Shoot enchantments

Possible recorded enchantment ranges. The number of rolls and eligibility depend on the item and enchanting system; these are not probability percentages.

  • ATK 30–40% Up
  • ATK SPD+ 5–30%
  • Critical +3–15
  • Accuracy +3–20
  • 3–10% Chance to [Fear] Enemy during attack.
  • Attack causes [Darkness] with the possibility of 3–10%
  • Additional Fire ATK +10–50
  • Additional Ice ATK +10–50
  • Additional Lightning ATK +10–50
  • +10–50 Psychic Attribute, Additional ATK
  • A.R. +1–3
  • +60–100% ATK to Humans
  • +60–100% ATK to Wildlife
  • +60–100% ATK to Demons
  • +60–100% ATK to Undead
  • +60–100% ATK to Lifeless
  • +20–100% ATK to Dinosaurs
  • Skill [Precision Strike] Level +1
  • Skill [Execution Shooter] Level +1
  • Skill [Claymore] Level +1
  • Skill [Cannon Shot] Level +1
  • Skill [Siege Cannon Shot] Level +1
  • Skill [Quick and Dead]Level +1
  • Skill [Bloody Overdrive]Level +1
  • Skill [R.I.P.]Level +1
  • Skill [Implosion]Level +1
  • Skill [Sandman]Level +1
  • Skill [Ritardi]Level +1
  • Skill [Magical Piercing]Level +1
  • Skill [Earth Quake]Level +1
  • Skill [Hole of Darkness]Level +1

Equipment using this enchantment group