Relic systemAspect guides
Blacksmith · conditional relic effects
Avoid having two pieces of a checked equipment set equipped.
How it works
- The source checks set groups 1–18 except groups 5 and 6. Any checked set count above 1 disables this aspect. Soph adds defense rating, and grade 3 Soph also adds attack rating.
- When several equipped relics offer this aspect, the source uses the matching entry with the highest priority rather than adding all copies. Preferred-slot entries take priority over the other slots.
Grade values when the conditions apply
These are the configured grade values before the conditional scaling described above. Preferred-slot components require the stated relic slot. Equipped copies are not summed.
Aspect grade 1
- Attack bonus
- 20%
- All penetration
- 18
- Immunity
- 18
- All stats
- 6
- Damage reduction
- 4%
Aspect grade 2
- Attack bonus
- 30%
- All penetration
- 23
- Immunity
- 23
- All stats
- 8
- Damage reduction
- 6%
Aspect grade 3
- Attack bonus
- 40%
- All penetration
- 28
- Immunity
- 28
- All stats
- 10
- Damage reduction
- 8%