Relic systemAspect guides

Blacksmith · conditional relic effects

Source documentedEntry #guide-aspect-Blacksmith

Avoid having two pieces of a checked equipment set equipped.

How it works

  1. The source checks set groups 1–18 except groups 5 and 6. Any checked set count above 1 disables this aspect. Soph adds defense rating, and grade 3 Soph also adds attack rating.
  2. When several equipped relics offer this aspect, the source uses the matching entry with the highest priority rather than adding all copies. Preferred-slot entries take priority over the other slots.

Grade values when the conditions apply

These are the configured grade values before the conditional scaling described above. Preferred-slot components require the stated relic slot. Equipped copies are not summed.

Aspect grade 1

Attack bonus
20%
All penetration
18
Immunity
18
All stats
6
Damage reduction
4%

Aspect grade 2

Attack bonus
30%
All penetration
23
Immunity
23
All stats
8
Damage reduction
6%

Aspect grade 3

Attack bonus
40%
All penetration
28
Immunity
28
All stats
10
Damage reduction
8%

Relics carrying this aspect