Relic systemAspect guides

Exiled · conditional relic effects

Source documentedEntry #guide-aspect-Exiled

Control exactly one character in MCC.

How it works

  1. The aspect is inactive when the current MCC count differs from 1. Only effects present in the source grade table are listed; an unconfigured all-stats value is not invented.
  2. When several equipped relics offer this aspect, the source uses the matching entry with the highest priority rather than adding all copies. Preferred-slot entries take priority over the other slots.

Grade values when the conditions apply

These are the configured grade values before the conditional scaling described above. Preferred-slot components require the stated relic slot. Equipped copies are not summed.

Aspect grade 1

Attack bonus
20%
All penetration
8

Aspect grade 2

Attack bonus
30%
All penetration
13

Aspect grade 3

Attack bonus
40%
All penetration
18

Relics carrying this aspect