Status effects
Look up buffs, debuffs and the effect descriptions authored in this client.
1,890 reference entries- buff
[Lightning Shield]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Lightning Shield]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Limitation]
[Limitation] Unable to receive Extreme buff any longer.
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[Link Effect]
[Connect] Connected to another person.
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[Link]
[Link] A.R. +1, ATK against monster +50%
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[Linuobliable]
[Linuobliable] ATK Rate +1, Attack +30%, Attack Speed +15%, Damage to Monster +60%, Technique +5
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[Liquor]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Litenuto]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Little Lalier]
[Little Lariat] Melee ATK +10%, Physical PEN +10, ATK against monster +20%, Melee Skill DMG x1.1, Shooting DMG received -7%
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[Loaded!]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Lock on]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Long Breathing]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Love of Gisele]
[Love of Gisele] DEF Rate +1, Immunity +6, DEX +5, All damage taken -6%
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[Love]
[Love] Unable to control characters for a duration.
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[Love]
[Love] Your HP and SP increased continuously due to your sweet romantic Love.
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[low morale]
[Decrease Morale] Decrease rapidly abilities of the enemy.
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[LuckyClover]
[Lucky Clover] The Clover bringing good-luck.
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[Lucky Pouch]
[Lucky Pouch] Combat EXP +20%
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[Lucky Strike]
[Lucky Strike] Decreases Block, EVA greatly, D.R. -3
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[Luck]
[Luck] EXP gain +10%, Stance EXP +10%, Item Drop Rate +10%
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[Luminescence]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Lunatism]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Luxuria]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Mable Spit]
[Marble Spit] A.R. +1, ATK against monster +10%, Increases ATK in proportion to extra [STR], Increases DEF in proportion to extra [CON]
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[Macedau]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[MachinaControl]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Machina Siblingliness]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Madness]
[Insanity2] ATK Speed +10%, ATK +10%, Critical +10%, Move SPD -50%, DEF -50, Fire, Ice, Lightning, Abnormal Status RES -15, Blocking -20, Evasion -20
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[Magazine]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Magical Break]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Magical Piercing]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Magical Unlocked A]
[Magic Release A] ATK Rate +5, ATK +30%, IMM +30, PEN +30. Activates when another character is nearby.
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[Magical Unlocked D]
[Magic Release D] DEF Rate +5, DEF +60, IMM +30, RES +30. Activates when another character is nearby.
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[Magic Armor]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Magic Barrier]
This effect changes with its applied level. The examples below reproduce the descriptions authored in this client.
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[Magic Bullet - Step 1]
[Magicshot - Lv.1] ATK +30%, Magic PEN +20, A.R. +1
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Recorded entries are not a promise of current event or regional availability. Conditions can depend on progress in game.