None → Dormant
100% client display
Relic stats increased
Plan advancement, compare sources of power and find growth materials.
509 reference entriesBrowse advancement requirements, growth items, sources of power and constellation records below. Start with growth and advancement or source-of-power infusion. The existing item catalogues remain available for Ein, Aur and Soph.
Advancement percentages are labelled as the client display. Constellation roll probabilities and native failure effects remain unclaimed. Conditional aspect guides explain when a listed bonus actually applies.
Build the growth required for the next transition, then bring its listed materials. Percentages reproduce the client display; native failure effects are not inferred.
100% client display
Relic stats increased
64% client display
Power Origin increased
32% client display
Relic stats increased
16% client display
Constellation power increased
8% client display
Constellation enhanced / Relic stats increased
End of the recorded advancement path
Breakthrough complete
[Wave]
- Skill Damage vs. enemies not knocked back +4%
- All Damage Taken +4%
"If you can withstand this current, all that is left is to swallow it."
[Wave]
- Skill Damage vs. enemies not knocked back +7%
- All Damage Taken +8%
"If you can withstand this current, all that is left is to swallow it."
[Wave]
- Skill Damage vs. enemies not knocked back +10%
- All Damage Taken +12%
"If you can withstand this current, all that is left is to swallow it."
[Wind's Path]
- Movement Speed +5%
[Ain Bonus Effect]
- Movement Speed Limit +0.1
"For those who follow the wind, nothing stands in the way."
[Wind's Path]
- Movement Speed +15%
[Ain Bonus Effect]
- Movement Speed Limit +0.3
"For those who follow the wind, nothing stands in the way."
[Wind's Path]
- Movement Speed +25%
[Ain Bonus Effect]
- Movement Speed Limit +0.5
"For those who follow the wind, nothing stands in the way."
[Vigilance]
Applies when taking damage from enemies farther than 12m
- Damage taken -2%
[Ain Bonus Effect]
- Damage taken -2%
"Even death rushing toward me cannot find me."
[Vigilance]
Applies when taking damage from enemies farther than 12m
- Damage taken -4%
[Ain Bonus Effect]
- Damage taken -4%
"Even death rushing toward me cannot find me."
[Vigilance]
Applies when taking damage from enemies farther than 12m
- Damage taken -6%
[Ain Bonus Effect]
- Damage taken -6%
"Even death rushing toward me cannot find me."
When casting <Stance Skill 1>, if fewer than 3 enemies are in range, skill damage +X%
Read entryUse a magic stance.
Read entry<Stance Skill 1> skill damage vs. non-boss monsters +X%
Read entry[Balance]
Applies when the gap between the highest and second-highest stat is 60 or less
Full effect when the stat gap is 20 or less
- Max HP up to +4%
- Immunity up to +9
A power that dwells with those who do not lean to either side.
[Balance]
Applies when the gap between the highest and second-highest stat is 60 or less
Full effect when the stat gap is 20 or less
- Max HP up to +7%
- Immunity up to +12
A power that dwells with those who do not lean to either side.
[Balance]
Applies when the gap between the highest and second-highest stat is 60 or less
Full effect when the stat gap is 20 or less
- Max HP up to +10%
- Immunity up to +15
A power that dwells with those who do not lean to either side.
[Flames]
- Fire Penetration +4
- Immunity -3
[Aur Bonus Effect]
- Fire Penetration +2
My flames devoured the world, and with nothing left to burn, they seem to turn their gaze on me.
[Flames]
- Fire Penetration +7
- Immunity -5
[Aur Bonus Effect]
- Fire Penetration +4
My flames devoured the world, and with nothing left to burn, they seem to turn their gaze on me.
[Flames]
- Fire Penetration +10
- Immunity -7
[Aur Bonus Effect]
- Fire Penetration +6
My flames devoured the world, and with nothing left to burn, they seem to turn their gaze on me.
[Glass]
- Attack/Skill Damage +2%
- Immunity -3
[Aur Bonus Effect]
- Attack/Skill Damage +2%
"A power that is precarious, razor-sharp, and impossible to refuse."
[Glass]
- Attack/Skill Damage +4%
- Immunity -4
[Aur Bonus Effect]
- Attack/Skill Damage +4%
"A power that is precarious, razor-sharp, and impossible to refuse."
[Glass]
- Attack/Skill Damage +6%
- Immunity -5
[Aur Bonus Effect]
- Attack/Skill Damage +6%
"A power that is precarious, razor-sharp, and impossible to refuse."
[Great Gravity]
Maximum effect when carrying 298 items
- ATK up to +30% based on items carried
- Movement Speed down to -30% based on items carried
[Aur Bonus Effect]
- Penetration up to +4 based on items carried
One who carries the world can only walk forwa
[Great Gravity]
Maximum effect when carrying 298 items
- ATK up to +40% based on items carried
- Movement Speed down to -25% based on items carried
[Aur Bonus Effect]
- Penetration up to +6 based on items carried
One who carries the world can only walk forwa
[Great Gravity]
Maximum effect when carrying 298 items
- ATK up to +50% based on items carried
- Movement Speed down to -20% based on items carried
[Aur Bonus Effect]
- Penetration up to +8 based on items carried
One who carries the world can only walk forwa
[Harmony]
Scales with the number of skill stances below Lv 10
- Max HP up to +10000
- Max SP up to +400
An unexpected talent dwelling in unskilled hands
[Harmony]
Scales with the number of skill stances below Lv 10
- Max HP up to +15000
- Max SP up to +550
An unexpected talent dwelling in unskilled hands
[Harmony]
Scales with the number of skill stances below Lv 10
- Max HP up to +20000
- Max SP up to +700
An unexpected talent dwelling in unskilled hands
[Plate]
Effect is 1.2x with Metal Armor
- Non-Critical Damage Taken -2%
"Half-hearted attacks are not even worth parrying."
[Plate]
Effect is 1.2x with Metal Armor
- Non-Critical Damage Taken -3%
"Half-hearted attacks are not even worth parrying."
[Plate]
Effect is 1.2x with Metal Armor
- Non-Critical Damage Taken -4%
"Half-hearted attacks are not even worth parrying."
[Pressure]
- Normal Attack Damage up to +4% based on Attack Speed
- Attack Speed -400%
[Aur Bonus Effect]
- Normal Attack Damage up to +2% based on Attack Speed
"What I hold is not a weapon, but power."
[Pressure]
- Normal Attack Damage up to +6% based on Attack Speed
- Attack Speed -400%
[Aur Bonus Effect]
- Normal Attack Damage up to +3% based on Attack Speed
"What I hold is not a weapon, but power."
[Pressure]
- Normal Attack Damage up to +8% based on Attack Speed
- Attack Speed -400%
[Aur Bonus Effect]
- Normal Attack Damage up to +4% based on Attack Speed
"What I hold is not a weapon, but power."
[Purity]
- CON +3
A fragment of a flawless soul that not even the dust of the world can taint
[Purity]
- CON +5
A fragment of a flawless soul that not even the dust of the world can taint
[Purity]
- CON +7
A fragment of a flawless soul that not even the dust of the world can taint
Recorded entries are not a promise of current event or regional availability. Conditions can depend on progress in game.