Skill
Spirale
ID 35675
Spins rapidly and attacks the enemies around. Used while [Sorte] is active, it applies [Sorte - Steel Bullet]
Skill details
- SP cost
- 250 SP
- Cooldown
- 15 s
- Recorded as
- Spirale
Learned through
- Proiettile
- Stance level 10
Timing, targets & effects
Skill mechanics
Targets & area
Up to 10 enemies within 15m
- Cast time
- 0.833 s
- Action duration
- 2.033 s
- Cooldown
- 15 s
- SP cost
- 250 SP
- Hits
- 10
- Ignores defence
- 50
- Knockdown rank
- 30
- Knockdown duration
- 1 s
- Airborne duration
- 0.5 s
- Aggro amount
- 120
Attack by skill level
Client tooltip attack percentage before conditional effects and combat modifiers; this is not final damage.
Level 11,441%
Level 21,572%
Level 31,703%
Level 41,834%
Level 51,965%
Level 62,096%
Level 72,227%
Level 82,358%
Level 92,489%
Level 102,620%
Level 112,751%
Level 122,882%
Level 133,013%
Level 143,144%
Level 153,275%
Armour factors
The three armour values displayed by this client. Conditional skill effects and the target's defences still apply.
- Soft armour
- 100
- Light armour
- 100
- Heavy armour
- 100
- Can target airborne enemies
- Yes
- Knockback / knockdown
- Yes
Required Stance:[Proiettile] Lv. 10
Effects by skill level
All conditions and alternate effects are retained. Matching levels are grouped together.
Levels 1–15
Uses 10 rounds of the buff's ammo per cast
Applies [Crack] to the enemy when cast
[Sorte - Large Caliber Bullet]
Always critical vs monsters
[Sorte - Steel Bullet]
Skill DMG x2 vs enemy PCs
[Sorte - Steel Bolt]
Skill DMG x2 vs enemy monsters
Applies [Crack] to the enemy when cast
[Sorte - Large Caliber Bullet]
Always critical vs monsters
[Sorte - Steel Bullet]
Skill DMG x2 vs enemy PCs
[Sorte - Steel Bolt]
Skill DMG x2 vs enemy monsters
Recorded variants
Explicit parent links in the client table. Variant records do not imply separate skills to learn.